//---------------------------------------------------------------------------

#ifndef TierraH
#define TierraH
#include "Objetos3D.h"
#include "CTextura.h"
//---------------------------------------------------------------------------
class Tierra : public Objeto3D{
        
       public:
              void draw();
              Tierra(GLfloat radius_, int slices_, int stacks_);
       private:
              GLfloat radius;
              int slices,stacks;
              GLUquadricObj * tierra;
              CTextura * textura;
};


#endif
